
Reverted changes made in 1.16.28 as Idstring_lookup has returned Improved speed when toggling 'Show override mods' option

Added C# version of Hash64, C++ dll now not needed Removed 'Extract All' option as seemingly redundant, will be replaced soon Fixed issue where pdmods would occasionally not load successfully Made BM act independant of a hashlist for normal function Platform builds can now patch bundles from Linux and Windows Added an improved hashlist which includes a lot more hashes from new files, still a lot missing though Re-positioned objects within the Extraction tab Added a second, more detailed progress bar for the current bundle Improved internal versioning to be unified

Created an overall set of options for list, that allows for specific information to be chosen Added an option to ignore files that already exist in the extract folder Added the ability to define custom extension changes on extraction Performed a significant overhaul of Extraction Updated shouldn't be required for Linux version, let me know if otherwise Fixed issue with extracting/modding all bundles after U124 Added updated hashlist, thanks to Frankelstner. NET Framework 4.5 (download and install from here) But most importantly, the tool is compatible with Payday: The Heist, Payday 2 Demo, and Payday 2. It also includes a crash reporter that will gather as much information as possible and format it for steam, reddit, or regular text use. Tool also supports mod_override, the tool will automatically place mod_override supported files into mod_override folder instead of patching them into the game (List of supported filetypes can be found below). The tool also supports some BLT hook features, such as toggling BLT mods. Bundle Modder is a tool that allows you to create and install mods that require file patching.
